Roman reinforcements – Balearic Slingers

So new addition to Roman army is a single unit or could be fielded as 2 small units of skirmishing Balaeric Slingers.

These are Warlord Games metal figures and are quite nice sculpts, minimal flash or mould lines and a nice change from Napoleonics.(I know…how can this be…maybe they have a different sculptor to other metals of theirs I have purchased!)

Unit of skirmishimg slingers on 20mm round bases.

Close up of unit, there are 5 differing poses which makes for a nice mix. Went with a sky grey tunic, scarlett cloak highlighted blood red and dwarf flesh with just an ink and re highlight. 4 or 5 hair colours and leather slings/sandles. Bronze clasp on cloak and thats about it. Nice, simple colours and relaxing to paint.

Action shot…hiding amongst ruins on a hillside.

So that’s brief dabble back into Ancients.

Paint table has a unit of Austrian Chevau Legers, Rosenbergs for my 1809 army just finishing basing(Goldie has painted them for..was only meant to do troopers but he got carried away and painted horses as well). Beside them are the 12 horses for the 2nd half of my Russian Hussars which I will do next. Goldie has taken away a Russian 3 gun horse battery to paint, and I will carry on painting the 24 Perry Cossack horses after the Russian Hussars.

Fun fun!!

 

 

Eggmuhl 1809 scenario

Played a small game with Goldie other night. One of the meeting engagements in the early stages of the 1809 campaign in Austria. Paul worked out sides and terrain was from one of my many books on period.

Paul was the Austrians and his forces were:

  • Advance Guard of 2 Grenz bttns and 2 Hussar regts
  • Line brigade of 4 large bttns
  • Line brigade of 4 large bttns

All his commanders were 7’s.

My French were from Davout’s Corp with my commanders being Davout himself along with Friant, St Hilaire and Montbrun…..so all commanders 9’s!

  • Friant – 1 legere and 4 ligne bttns
  • St Hilaire – 1 legere and 4 ligne bttns
  • Montbrun – 2 Hussar Regts

Initial set up below. Austrians on rolling terrain…I have a freeking great wood in the middle of my deployment area so I split forces with Friant and Montbrun on left of woods and then  Davout is with St Hiliare on the right. Decided to be very unfrench and start infantry in line.

Man was I stooooopid.

Austrians set up with infantry brigade on either flank of wood and Advance Guard Grenz in centre and a marauding Hussar unit with each line brigade.

Austrian columns heading towards my boyz.

French left where Montbrun is going to rush around the Austrian flank and hopefully stall them so Friant can advance and smash them! I think Montbrun had a hangover as he was pretty darn useless all game. Didn’t like moving.

Over on the right the legere are securing flank in the woods.

Right flank and French lined up in…lines ready to shoot.

While over on the left flank…Montbrun still has not moved…..Friant also has not moved and shortly several units will miss interpret the….’Advance Order’  with the, ‘Retreat Order’. Since when do Davout’s troops in 1809 ever retreat you may ask…believe me I was asking……Paul was starting to laugh about now.

Great…..Austrian Grenz in the woods…you will note there is no sign of the legere…….forest goblins ate them I suspect……they seemed to evaporate……moving into rear support a unit to fill the gap, or rather….. trying to move them as they didn’t seem very keen to go into the woods.

Over on the left…I put the infantry in attack columns…..Montbrun has 1 cavalry unit left…..pathetic performance by other one and they also evaporated.

Last throw of the dice…….forced infantry into square….Austrian cavalry come out to play…..its at this stage of a game I start to question how Perry Miniatures Cavalry get as many dice as Front Rank Cavalry…we are clearly much heavier beasts……those Austrian ponies are smaller than my mutt!

Over on the right……thank god the Austrians don’t really want to move forward either…although another hole has appeared…..not only do my troops not want to move…they can’t shoot either…what was in that darn wine last night Davout is asking….when he can actually focus enough to think……

At this stage we called in quits. Over on left my infantry had charged…won a combat, pushed back a unit and in new Black Powder v2 followed up back into combat. The cavalry fight resulted in both units backing off……so that was okay for French…but on French right was a done deal…Austrian’s clear winners. Lessons learned…don’t be a twat….1809 French run around in columns……always…….and just because u have superior commanders don’t expect they are going to get orders off!

And here’s the mutt…he is much bigger than a Perry Hussar on his shetland pony!

The real culprit was these things…Blue dice…have been using the Green Russian and Yellow Austrians for so long now…I think these guys were sulking.

 

Thankfully, next big game in January will be safely back in the bosom of Mother Russia and her green Dice!

 

 

 

 

 

 

 

Romans!

My first Early Imperial Roman Army were 15mm Mikes Models figures. They really looked like small, squat dwarves. Probably close to those dwarves in the Hobbit movie. It was so long ago I bought them by getting 2 pound postal notes and sending them to the UK for the figures!

Then in the early 2000’s a group of us did a big order to Foundry when they had a sale…about only time you could afford to buy in bulk(postage and VAT is a killer and they do charge TOP $$). So I purchased an EIR army. Most of the army was painted by Craig Watterson for me and it was based to play Piquet ancient rules. Then Warhammer Ancient battles was released, and that was it…..a rule system I could get into, nice fluffy books written by enthusiasts and with nice pictures!

With the demise of WAB, the figures languished in boxes. Then Hail Caesar was released….and as I kind of understand Black Powder…it was an easy rule transition to make. I find am getting old(some would say grumpy, at times a justified comment!) and limited ability to learn new rule sets so Terry was a happy man.

So last Xmas I started a rebase of my troops. I have based units onto 60mm x 60mm bases with 3 bases making a unit for infantry and 6 for cavalry(3 bases wide and 2 deep). Formed infantry units are of around 20 figures per unit and cavalry are 2 figures to a base. The Army are a base of Foundry metal figures, I have added some Newline legionnaires at one stage and more recently there are Warlord Games units added. There are lots more to paint and about 5 years ago I bought some lovely A&A 2nd Century Romans which will be getting started on soon. These will be seperate infantry and cavalry commands. I also have a 10th century Byzantine Army which from time to time feels some paint love.

The Army as it currently stands has 4 infantry and 2 cavalry commands

The Emperors Command group is quite large and strong, 2 Units of veteran Legionnaires, 1 unit Praetorians, 1 unit Cataphracts, 2 units Auxila, 1 unit Scorpios and 2 small units of archers. Not decided exactly how to base my skirmishers…working on it.

Infantry Command 1 of 4 units Legionnaires, 1 small unit Auxilia archers, unit Scorpios and small skirmish unit of archers.

Infantry Command 2 of 4 units Legionnaires and small unit skirmishing archers. A Scorpio unit will be added.

Infantry Command 3 of 3 units of Auxila, 1 unit Celts, unit Scorpios and small unit of archers.

Cavalry Command 1 of 2 units Auxila Cavalry. They will be getting 2 more units of cavalry.

Cavalry Command 2 of 1 unit and 1 small unit of Auxilia Cavalry. I have managed to get some more Foundry cavalry on Trade me(NZ’s ebay) so will expand the small unit out. They will also be getting 2 more units of cavalry.

Casualty markers – these dice are to big so will get dice to match shield colour of units, and are smaller. Have 10 at moment but making more so every unit has one allocated.

The Emperor, enough said!

Foundry Praetorians

Foundry Legionnaires, they used several sculptors hence differing size of figures. There is a Newline hidden in there as well.

Warlord Games Legionnaires. Good size and style match for the Foundry figures.

Foundry Auxilia

Warlord Games Auxilia. Tower over the Foundrys!

Foundry Auxila Cavalry

Warlord Games Auxila Cavalry, really nice figures.

Scorpios

Foundry archers. Have both Eastern and Western archers in mix.

A funny thing happened on the way to the Forum…..

Well, actually Group member Alan painted these, they are Warlord Games figures. Then Victrix bought out theirs and Alan decided to sell these on Trade Me(local ebay) and invest in new figures. I boosted the price on Trade Me several times as you do…then got left holding them. Not that complaining, they fit in and I have a small unit of Foundry Celts painted so will add a few more to them and boost up to a second Warband.

Foundry Archers. Am allowed up to 2 skirmish units per command so will add some more skirmishers. Have some Balaeric slingers and Greek javelinmen to add.

The paint table looking tidy with selected Romans units to add.

Close up of what will be coming off the production line. There’s 4 command packs of Generals to go on command bases. A unit of metal Auxilia cavalry, the Balaeric slingers(2 small units), a battery of 3 Scorpios , an Onager, a unit of Auxilia infantry and a unit of Veteran legionnaires. After these will add some more Cavalry. All purchased either on Warlord deals or sale at local Online Retailer, Mighty Ape.

Then will move onto the camp command. Have some wagons, mules, engineers etc plus will look to the new ‘Gangs of Rome’ range for some camp followers.

 

Campaign of 1813 – Battle of Spremberg – Bluchers Revenge!

 

I have already posted the official account of the Battle of Spremberg from our campaign scribe.

The following is my view on my part as Blucher and how I played the battle.

The original plan was for there to be 4 Allied players.

  • Paul Weakley
  • Keith Gates
  • Murray Nash
  • Terry Swain(thats me)

Murray was having his first game with the group and he was providing a chunk of the the Allied forces. Namely 2 beautifully painted full Prussian brigades plus additional cavalry units. All Calpe miniatures. In addition he had some Russian artillery and heavy cavalry. Naturally he was to be given command of the Prussian Guard brigade. I would then take the Prussian cavalry, whilst keeping a weather eye on Murray and also the Russian 3rd Division. Keith would get the 3rd Grenadier Corps, Paul the 5th Guards and they would share the Russian Cavalry. Yorke’s reserves would be arriving on 3 roads on the south baseline at some stage.

However, at the last minute Murray withdrew, but like the good chap he is, he let me use his troops. So I switched to gaming Prussians and Keith took over the 3rd Division. Paul went all meglomaniac on us and took the rest of the Russians!


The Allies would set up in the green section of the map above, the French set up in the blue section.. The town of Spremberg is on an island on the River Spee in the centre of the table. On the east side of the river at that point was a Schloss. This position plus the bridge over the river was worth 9 points, each of the other bridges was worth 3 points each. The river was fordable, but not by artillery which had to use the bridges.

So my initial set up plan with the Prussian Guard was fairly straight forward.

  • Split the 8 bttns of infantry into 2 sub brigades of 4 each.
  • Brigade of Fusiliers/Jager to capture Spremberg
  • Brigade of Grenadiers to then cover area south of Spremberg to southern bridge
  • Cavalry brigade supported by horse artillery to force river south of bridge
  • Prussian foot artillery to move to river bank south of Spremberg to cover
  • Russian artillery assets to advance to close range and shoot up Spremberg before Fusiliers charge it
  • To then roll the French up from the south while pressing in the centre/north so they could not disengage

The aim here was to initially force the river at the south bridge and get across with the cavalry to threaten the French flank, then move infantry across in support with the horse batteries. Once that was accomplished, to then assault Spremberg. Once the reserves arrived to use 4 Prussian bttns south of Spremberg, 4 north and 4 in central reserve. Dolffs cavalry to also move to central position and the Russian Dragoon/Hussar divisions assigned to me to move also to central position.

Initial Prussian forces, note both Blucher and von Bulow are command rating 10’s.

 

Prussian reserves, Yorke has a command rating of 9!

Russian reserves, assigned to me are the Dragoon Division of Lapuchin and the light cavalry of Tchernitchev.

The picture above is looking down the table from behind french deployment zone.


Paul has his massed Guards/Grenadiers/Cavalry in our deployment zone facing away from the River Spee preparing to meet the arriving Eugene.

 

Alan played the roles of Reynier and also Davout when he arrived. He is defending the river line with bttns in Spremberg and the Schloss.

Turn 1 and the Prussian horse batteries on the south edge. A French battery was opposite them, briefly.

View of the advance of the river. Cavalry to south, horse batteries at river, Fusilier brigade heading towards Spremberg and Grenadiers towards river line. Russian batteries on ridge heading for Spremberg and on north side of Spremberg, Russian 3rd Division.

Another view of Paul marching to meet the dust clouds announcing Eugenes advance. This did not go well…the Russians failed orders and did not get in position in time…and when combat developed…they performed…well…they all died…that really says it all!

 

The defence of Spremberg, defending bttns , artillery support either flank and supporting bttns. Tough nut to crack. In the north crazy Russians have rushed forward. The problem with the Russians is they have a lot of brigades of 3 units. Which means they break easily, but in battle terms every broken brigade gives 5 victory points to the other side in addition to 2 points for each destroyed unit. It does not matter how many units in the brigade. So a look through the French orbat and you see mainly 5 or 6 bttn brigades. So Russians losing 2 brigades, which has the same combat strength as 1 French brigade means we are at -5 battle points for equal number of destroyed units. So we need to try and rotate damaged Russian divisions before they break if possible, whilst focussing on taking out entire French brigades.

Keith being a wee bit to keen!

Attack in the south. Uhlans have charged French bttn, they have formed square…..horse batteries are now flooding across the bridge…setting up at close range to the square. Infantry moving across river in support with 12lb battery moved to river line. More cavalry moving up to support the advance.


In the centre the Russian batteries are advancing on Spremberg with infantry moving up.

The square was shaken by the horse artillery, so the Uhlans were able to charge it, destroy it and sweep on to the next bttn which was also destroyed. The Uhlans rallied back as sustained 3 casualties, and I moved them eventually back over river to be by von Bulow so he could rally the casualties off them. The Hussars then moved up and across the river. The 2 heavy cavalry units failed their orders with a blunder and withdrew 1 move.

In the centre the Russian batteries are shooting up the Schloss, and to the north Keith is charging in!

Just when its all going to plan….ALL the French reserves come on early! Here comes Davout(22 bttns, 2 batteries) and unfortunately over other side of battlefield, Eugene arrived as well.:(

In the centre, Fusiliers have taken the Schloss and pressed on to attack Spremberg town. The French battery in foreground just would not admit defeat .. my guns just could not damage it. To north Keith’s troops are pulling back as Davouts 2nd Division approaches him and word of the disaster occurring to his rear reaches him.

3rd Division now facing many brigades of French.

Prussian version of the Mexican standoff.  Prussians are 32 figure units of metal figures v 24 figure units of plastic Perrys. I think it scared the garlic munchers a bit.

The Saxon Grenadiers in Spremberg held on…and on…and on. Alan’s dice were running hot at saving throws!

In the south, Davouts lead brigade comes charging in with the Polish Uhlans from Reyniers Saxon brigade giving support. Prussian guard are a hard nut to crack.

Enough of this, threw another bttn into the Spremberg combat. This worked and took town. To north 3rd Division is in peril and the Russian batteries have been moved to hold the line.

Spremberg taken. This also resulted in breaking the Saxon brigade so the Polish Uhlans also had to withdraw which eased pressure in the south. There are a LOT of French in the north!


In the excitement, I stopped taking photos for a couple turns….after a series of charges by Alans reserves in the south…which were held… I got my heavy cavalry and horse batteries into action again and gradually took out units(8 in one turn) which resulted in collapse in the south for the French.

End game in the south…Prussians are rolling up the flank. By this stage Yorke was on the table however rather than the initial plan…1st Brigade was used to replace 3rd Division in the North, part of 2nd Brigade is supporting the attack above and remainder is helping stabilise Russian lines.

 

In the Russian combat area…..Eugene has largely defeated the Guard/Grenadiers and is pushing on. Russian reserves are arrived and blunted the initial attacks. Above have used Prussian cavalry to force the Old Guard into squares and then charged them with infantry. Actually won a combat against them and they broke. I did lose a Grenadier unit though…was locked in combat and got flank charged.

Prussian 1st Brigade to North of Spremberg holding the line!

And that was it.

The Prussians had a good 2 days at the office…after recoveries Yorke lost a Grenadier unit attacking the Old Guard(got flank charged while fighting Old Guard) and Blucher a horse battery.

The Corps of Reynier and Davout suffered following losses after recoveries post breaking:

  • Reynier –  lost 9 bttns and 3 batteries
  • Davout – 13 bttns and 1 battery

A good day at the office for the Prussians.

 

 

 

 

 

1813 Campaign – Battle of Spremberg(May 1813)

The following is the after battle review produced by Russell Briant who is running our campaign.

I will produce a wee follow up from my biased perspective as Blucher!

 

As we were playing the game in my lounge rather than garage(my partner Anita is a saint giving up the room for 2 days!) we extended the table from 16 to 20 feet in length and added 2 side tables for French arrivals.

 

 

 

 

Stay tuned for Blucher’s recollections!

 

Terrys Russians for the 1813 Campaign

Although we are gaming an 1813 Campaign, the Russians I am collecting are from the Battle of Borodino in 1812. The reason for that is the next time Group organise one of our Really Big ******* Games, it may very well be Borodino.

The units I have chosen to collect are from the 2nd Western Army commanded by General Bagration and then the 8th Corps commanded by General Mikhail Borozdin.

Infantry Commanders…… more commanders to come…. lots of commanders……

Cavalry Commanders….. lots more of them to come as well…..

 

The Infantry Division is the 2nd Grenadier Division commanded by MG Karl von Mecklenburg-Schwerin.

1st Brigade: Colonel Ivan Shatilov

Kiev GR (1st and 3rd battalions): Lt.Col. Dmitri Chashnikov

Moscow Grenadier regiment (1st and 3rd battalions): Colonel Ivan Shatilov

2nd Brigade: Colonel Ivan Buxhöwden

Astrakhan Grenadier regiment (1st and 3rd battalions): Colonel Ivan Buxhöwden

Fanagoria GR (1st and 3rd battalions): Lt.Col. Yegeny Golovin II

3rd Brigade: Colonel Dmitry Levin

Siberia GR (1st and 3rd battalions): Major Ivan Potulov

Little Russia GR (1st and 3rd battalions): Lt.Col. Yegor Agte

2nd Artillery Brigade: Colonel Alexander Boguslavsky

11th Battery Company : Colonel Boguslavsky

31st Battery Company (from Corps reserve): Lt.Col. Peter Apushkin

 

For cavalry I have gone with:

2nd Cuirassier Division: MG Ilya Duka II

Combined the brigade of Cuirassiers with Dragoons…looks better

1st Brigade: MG Nikolay Kretov

Ekaterinoslav CR (4 squadrons): Colonel Mikhail Volkov

Military Order CR (4 squadrons): Colonel Andrey Gudovich

And then from the 4th Reserve Cavalry Corps:

2nd Brigade: Colonel Yegor Emmanuel

Kiev DR (4 squadrons):  Colonel Emanuel

New Russia DR (4 squadrons): Major Alexey Terenin

3rd Brigade: Colonel Dmitry Vasilchikov II

Akhtyrsk HR (8 squadrons): Colonel Dmitry Vasilchikov II

First 4 squadrons still on paint table. Almost ready to base then straight onto 2nd group. For the keen eyed experts on all things Russian…these are actually the Marioupol Hussars. Much better colour than the brown/ yellow of Achtyrka Hussars. And yes…that is a regiment of the Vistula legion tucked in behind them…they must have got lost.

Lithuanian Uhlan Regiment (8 squadrons): Lt.Col. Otto Shtakelberg of the Novorossiisk DR.

Artillery

8th Horse Company (3rd Reserve Artillery Brigade): Lt.Col. Zakhar Shusherin

If I decide to add more infantry they will be from the 12th Division.

For figures I have used Warlord Games plastic 1812-1815 figures but have added Front Rank reinforcement packs. These are the command packs although have filtered several packs normal Grenadiers in for variation. The figures are quite compatible in size and style. The same cannot be said for the Warlord Games metal command figures which although an improvement on earlier figures, are still not as good as their plastics.

Cavalry/Artillery and the Command figures are all Front Rank. Although I have painted some of the plastics I sent most of the plastics to Fernando Enterprises in Sri Lanka and am generally happy with the paint job on the Grenadiers. I also sent the Dragoons and Hussars but did the horses myself. The Dragoons required some clean up as someone had flick dried a white brush near them and they had a case of the white measles. The Hussars I have put into an isolation ward until I decide what to do with them.  My Cuirassiers were painted by Paul Goldstone for me. I did encounter some issues with some of the quality of the Front Rank castings with some heavy horses having solid metal between the front legs and far to much flash elsewhere, some Cuirassiers that seemed to have put their heads in vices for some reason, and a sample reinforcement pack of Prussian Fusiliers also had solid metal issues between legs(must have been quite painful for them). Once I alerted Front Rank to this unusual poor casting quality, all were replaced speedily. All one can ask for really.

With the command bases I sent 4 command figures to Fernando Enterprises and I have painted the rest. I still have a number to paint and will swap figures on bases around once I am finished. I am putting 3 command figures on Corps/Army Commander bases and 2 on Division/Brigade Command bases. in order to easily differentiate on the battlefield, my brigade commanders all have a blue tuft on their headwear!

All flags are by GMB.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The 1813 Campaign

The Group decided for this year we would play a Campaign based on 1813 where we would do moves on aboard and then when battles ocurred, game those.

For the Campaign the sides are:

Allies(aka the Good Guys) Paul Weakley, Keith Gates and Terry Swain.

The French(aka Bad Dudes) are Robert Nieppert, Paul Goldstone and Alan Hollows.

Russell Briant is the God controlling the process of the campaign.

We are meeting every 2nd Monday at Russells house at moment, after the meeting Russ is sending out a report on the events of the meeting. One battle has occurred so far, and on June 3 there will be another played out.

As a Group we lack Russian and Prussian forces with some exceptions, so it has been an arms race to get units ready for battle. The plan is for 50 approx. Russian Bttns, 15 Cavalry Regts and many, many batteries to be generated. The Prussians are lagging but Paul G is making a personal visit to Calpe Towers whilst in UK in July to collect several brigades and bring them back! There will be reports on the progress of these armies soon.

Below is the campaign report to date. Updates will be posted as they occur.

Having issues saving some of the maps with the text boxes on them, will post and resolve when can.

But result of move is Davout moved up to support Reynier and attack Yorke south west of Breslau. Yorke got the jump and attacked Davout, some poor dice rolling from Alan meant that Reynier decided not to support Davout when he got attacked. A good result for the Prussians. So on June 3rd we will fight the resulting combat, the Prussians are outnumbered still, but should be a close contest.

 

 

Whats on the paint table?

At the moment Russ is busy painting a Ptolemaic Army.

Below are some pictures of some completed Victrix Greek Heavy Cavalry models.

Russ’s comments are ‘Big, nicely sculpted horses that I have happily fitted to larger bases to fit’.
And here is the Roman component of the Ptolemaic army.
Mostly Wargames Foundry with one Wargames Illustrated Giants in Miniature and two Warlord Games figures.
Decals are from Vini Vedi Vici.
And in case you are wondering, the bases will be finished with rest of army when all are painted.
Very nicely painted Russ.

The Battle for Blochers Knoll

On 28th Feb 2018 we played a small ACW game.

I chose this one to be Blochers Knoll, which is Gettysburg Day 1, around 3.30pm.

At around 3.30pm, Early’s Division launced his attack on Blochers Knoll which was occupied by Barlow’s1st Division of XI Division.

In the picture below is the initial set up.

The Union troops from bottom right are skirmishing behind fences on both sides of the road. They have support from Dilger’s battery and an arriving regt. On the base line Kryzanowski’s brigade is marching on. Von Gilsa’s brigade is on the knoll supported by several batteries with Ames brigade to his left.

The Confederates from the bottom right have skirmishers, then Doles brigade, across the stream in the woods are Gordon’s brigade with Jones artillery battalion to there rear. Hays brigade is moving through them to support Gordon’s attack.


Below the 157th NY with Dilger’s battery.The 68th NY is skirmishing on other side of the road.

The Rebel rear with Gordon’s brigade advancing to attack the knoll, with Jones artillery battalion providing support and Hay’s brigade arriving in support.

View of Dole’s brigade advancing through the orchard and fields towards flank of the knoll.

Von Gilsa’s brigade defending the knoll with Wilkeson’s battery in support. This brigade started the battle with all units having only stamina 2 instead of 3 due to not having recovered from previous battle. The left hand brigade is that of Ames.

The 68th NY now having a skirmishing shoot out with the 21st Ga, supported by Merkle’s battery.

 

Gordon’s brigade pours through the woods and stream towards Union lines.

The 4th and 12th Ga regts get to grips with Ames 107th Ohio.

Hay’s brigade moves up onto flank of Gordons’s to support attack through woods.

Back on Union right, Dole’s advance to middle continues.

Stray Union regt turns up, marching to sound of guns…..straight into a wall of rebel musketry and takes 2 casualties. The Union lines are bending and sustaining high casualties.

Gordon and Hays brigades are surging forward, Von Gilsa’s brigade is whupped and falling back.

Rebel lines advanced for flank, things not going well for Union.

54th NY not in an envious position, shot at from front and rear.

Hay’s troops surge around flank.

Confederate artillery continue to pound the knoll.

Union units pulling back whupped, they can only take 2 casualties to be shaken and brigade not broken.

Over on Union right both sides have taken loses and pulled back.

The Confederates are in control when game ended, Union brigades are broken and falling back. The battle weary troops of Von Gilsa’s brigade were not able to hold on against Early’s veterans.