June 22 – last games of the month

So to finish off June 22 I have 2 last game reports.

Game 1 – Team Yankee

So Goldie and I had our third 1 on 1 game of his Russians v my West Germans. Score is 2 nil to me so far! Paul had left his Hind’s at home….and my Pah’s rotors had broken off so we had a no air support game.

Below is Goldie’s set up.

Goldie set up from left to right with BMPs/Carnations on left…..infantry in front of woods with armoured cars, in the centre 2 units of tanks with AA quad guns in support and rockets to rear with on the right AA rockets and another units of tanks.

In my set up below I had from my left to right…..4 leopard 2s including command tank….3 Jaguar’s…3 M109s with M113 spotter and then 3 more Leopard 2’s. On my right were 2 Luch’s recon and 3 Marder’s with Pz Grenadiers in them. Loose plan was to occupy buildings on right with PzGrs..hide the 5 vehicles until targets within 20inches of them and to use the M109’s and Milans/RPGs and Carl Gustav plus Mg’s to keep Goldie at Bay. Then in centre and the left use the firepower and advantage in range of the Leopards with the M109’s, Jaguar’s and Luch’s supporting.

I won turn 1 and let rip at the BMPs with my M109’s. They have been the stars of previous games……however Paul discovered his save rolling dice and they ran hot! Managed blow up 1 and 3 bailed out…they passed morale saves next turn and hoped back in.

Below I have run the Jaguar’s into woods with Luch’s flanking. On left Leopards advanced to ridge line..Goldie had no artillery spotters on this flank and his tanks were skulking behind a hill. The right hand Leopards are hull down on ridgeline.

Goldie advanced down left flank…infantry and supports head for the buildings,,,,tanks also advance…artillery spotter moves to edge of woods behind the town. My PzGrs have dismounted from the Marder’s into 3 buildings. Marder’s and Luch’s hiding in the town for now.

Very poor shooting round from me….Leopards….RPG’s….Milans…Carl Gustav…..and not much to show for it!

As for the M109’s and PzGrs on flank..aaahhhhh…just Bail Outs!! Goldie’s artillery spotter in the woods.

Whew…..this time…3 tanks down and 2 bailed out!

The Carnations moved around the flank as I had taken out their spotter. My PzGrs had survived previous round of Goldie’s shooting…with casualties….so along with the Luch’s and Marder’s who moved out now the Russkie’s were in range managed to take out 5! However Carnation’s were now in direct fire range…..pain coming my way.

Russian bully boys……

On the Russkie right the unit of 5 tanks advance onto hill and take out 1 Jaguar.

And they had moved up because I had moved the 4 Leopard unit around the other side of the wood…….a cunning ruse to pull them forward……

My right flank was basically gone……PzGr’s destroyed as were Marder’s and Luch’s after next round of Russkie shooting.

Now silly me neglected to take photos of final round! So below we have Goldie’s right side tanks advanced to the top of the hill…in the woods I have 2 Jaguar’s left and 2 Luch’s skulking. Skulking as I was keeping them safe to make a run for the objective marker between Tanks and AA rocket unit. So now what I did next was reverse my 4 Leopard unit…giving me 8 shots from them and 2 from the JagdPzs on the Russian tanks. 3 blew up and 1 bailed out. Objective is now open. I then moved the 3 Leopard unit to the right and put them on the right side objective.

And we called it a draw….next turn would have been interesting…me trying to get the objective on my left….and hold Goldie from taking the one I was holding on my right…but…was getting late and we were both tired…long week.

So I need to repair my Pah’s…..and Battlefront have finally resupplied their NZ Headquarters….so I have more PzGr’s to paint…Gepards to assemble and paint!(and ground strike aircraft)

Fun game!!

Game 2 – Black Sea’s

So Alan hosted a sailing ships game as my garage was again out of commission. The endless heavy rain’s we endured during month resulted in my downstairs bedroom flooding. So had moved stuff into garage while it dried out. I now own a really cool submersible pump for the next time I need one!

So scenario is a Franco/Spanish squadron is blockaded in a port and a British squadron is anchored off it on blockade duty. The F/S force is sailing out and needs to break through the British to escape.

Alan was on rules…I was on the couch drinking tea and eating chocolate biscuits while Goldie/Rob/Keith and Graham played.

View of British ships now hauling on chains so could fire broadsides at approaching enemy. They could not move to intercept for several turns.

Close up!

The F/S ships made for the southern end of the British blockade.

This is Goldie deep in thought….lovely polished head btw 😘

Is this a ramming event approaching…..British ship has quarterdeck hits…so low on firing.

Things did not go well for the F/S…several ships down and British are moving to block the escape…it looked quite promising I thought for most of the game. As usual every throw of the shooting dice was met by howls of pleasure or derision. Players do enjoy these games.

Final despairing turn of the F/S as they fail to escape. These sail games involve lots of dice being rolled…very nice wee models…the randomness of wind changes really stuffing up a plan……makes for a fun game in an evening.

And that was that….a month of more games than usual which all things considered was quite an achievement!

July games booked so far are an 1815 game this coming Thursday, the following Saturday Friend Weakley is back for a full days gaming in the Garage with most of the crew available…again 1815 game. Saturday 23rd at Hutt Club for another ACW game…this time adding cavalry plus sure to fit something else in……..

Til next time Terry out.

Team Yankee – Game 2 March 2022

So Goldie and I journeyed out to the Hutt Club here in Wellington for another Saturday game of Team Yankee. We had increased our Forces to 100 points which seems a more balanced game total.

So once more my mighty West German Bundeswehr faced those evil Russians of Goldie!

Scenario required each player to keep minimum 40% of points off table at the start of the game. Each turn on a 5+ one team could enter on your baseline. If they failed to arrive, the dice was added to next turn etc.

This time Goldie and the Russians got first move. We each placed 2 markers close to opponents table edge as objectives. Below you can see one in bottom left, the Hinds are positioning to take out my Roland’s / M109s with tanks sweeping towards the objective. The builings beside the Rolands also have Redeye teams in them! In buildings to the right are my PanzerGrenadiers with Marder’s and Luch’s in support. Out of sight in a wood on the left are my Jaguars, the Leopard 2 commander and the Observer M113 for the M109’s. My 2 teams of Leopard 2s and the Pah choppers were off table. Goldie has 2 teams of tanks off table.

Oh dear….. one Hind got shot down and the other failed to hit anything. The Russian guns dropped smoke in front of the Jaguars in the wood and nothing else happened. In my turn…woohoo….command tank blown away… 3 more tanks destroyed and last one has bailed out. Firepower from the Jaguars, even through the smoke got hits in….the command Leopard joined in as did the Milan’s from the PzGrs and the M109’s dropped a barrage on top of them as well! The Shilka’s, BMPs and scout cars are in support.

Goldie charged his infantry at my PzGrs in the houses. Tsch tsch…it did not go well for them. He just missed pinning my troops…but a miss is.. a disaster. I held the charge and then in my turn, destroyed the 1 remaining base. Meanwhile the Milan’s were picking off targets in the centre.

Unlike Goldie, I managed to get a reserve on and bought on my choppers. Useless things missed. However, a Milan took out the Observers for the mobile guns. I must talk to Goldie about leaving stuff on the table!! On the left you can see result of another barrage…I LOVE the M109s!

So here we have the centre…all the tanks now destroyed, 3 of the 4 Shilka’s and BMP’s in trouble.

A bit further along in the game and 3 Leopard 2’s from reserve have arrived. The Jaguars have advanced from the village, the BMP’s are all destroyed as are the Shilka’s with 2 of the 3 mobile guns now also destroyed(they switched table sides. I moved my Luch’s/Marder’s forward to shoot up the Shilka’s and mobile guns.

Paul eventually got his reserves on and 10 more tanks raced on. I met them with a barrage of shots from my Leopards and Jaguars. Rob who lives close to game venue popped in so I got him rolling dice and moving units for my side. So Rob rolled 12 dice needing 3’s to hit the Russian tanks. He hit with 4…. Goldie insisted I take a photo of it.

The first of the Russian tank reserves can be seen in the distance, the other group arrived beside the wood on the left.

And a warm welcome to the reinforcements! There are 3 left! Hiding behind the destroyed BMP’s!! The 3rd mobile gun and 1 scout is also destroyed. On the right the Marder’s and Luch’s have advanced up and shot up the last mobile gun and the scout cars.

And…end game…..the brave Russians charged forward……silly idea. Blown up.

And the last scout is destroyed and that is also the last Russian units destroyed.

West German’s win.

Now I feel for Goldie, I was able to destroy his initial set up force before any reserves arrived. Conversely, my arriving reserves allowed me to pick off his commands so when his reinforcements arrived, they had no supports and that…was that.

Fun game, I enjoyed the expanded points figure and now will rip into painting the units rather than assembling and undercoating.

Now it was mentioned to me at the club today how they enjoyed my Whisky of the week…so by request……

Now about 9 years a go when my wife died, my friend Rachel introduced me to ‘Edradour in the cask’ a luscious wee drink that packs a punch. I even brought PaulW a bottle for his 50th birthday last year!

So I decided to try the Edradour Caledonia to see how it compared. Now the colour of the bottle below does not do it justice, it is a deep dark rich colour!

Tasting notes are:

Nose: Sweet, creamy and honeyed, with notes of Manuka honey, hints of dried fig and date, soft sherry and a hint of oak.

Palate: Full and rich with notes of berry fruits, and honey and butter on granary toast. More sherry, caramel and toasted almond.

Finish: Spicy, dry and sprinkled with a dusting of cocoa.

I can confirm the sherry, caramel and then spicy finish…yum yum!

Now the ‘Edradour in a cask’ is 57.9% while the Caledonia is a mere 46% and I must admit I am enjoying the lower alcohol content and am going to have to get a another bottle so I don’t run out!!

So after a very successful days gaming, and a pleasant evening listening to music while writing blog posts and drinking whiskey this is Terry signing off!

Team Yankee – First game March 2022!

So the first game in a new period for me.

Team Yankee!

For the non enlightened this is combat in 1985, NATO v Soviet Pact using 15mm models/figures by Battlefront. I had decided to collect West Germans and Goldie went with Soviets. So we had been assembling and painting models, adding some scenery and were ready to go.

Now I had no idea what I was doing…what the models were or could do and had not read the rules(who needs to for first game!) so expectations…well shall we say were not high! Goldie had played 1 game v Russ so was battle hardened and well read on the equipment(I feel that was a bit over the top personally).

So picture below is the initial set up…we rolled dice and I had to set up first…then have first move. Which worked out quite well actually. Goldie is in his beach shirt…trying to pysch me out.

So my army had in it a units of 5 Leopard 2s, 3 Marder 2s, Panzergrenadiers, Jaguar 1s, M109Gs, Rolands and some red eye teams. Goldie had 3 units T64s, infantry, Hinds, Shilka’s and some trucks with rocket launchers.

So turn 1….I had 5 Leopard 2 tanks….Goldie had 13 T64’s! First shots I took out 2 T64’s.

Then the long range SPGs let rip…woohoo!! 2 tanks destroyed and 2 bailed out. Love these guys!! Bonus infantry got pinned as well…AWESOME.

Goldie send the Hinds over to obliterate the M109s and Jaguars. They are LARGE and look darn impressive.

But he fired his tanks first and 2 Leopards bailed out(you test morale next turn to see if they remount…1 did)

Then the Hinds let rip…blew up 1 M109G… and one bailed out(it remounted next turn)

My turn…..sent my PzGrs into 3 buildings…moved the Marders up in support……..and my tanks took out 4 T64’s!! 4 more can be seen in southern wood…and command tank is ordering a Big Breakfast from Macca’s!

Have removed roofs so can see the PzGrs in buildings. The left team have a Carl Gustav and the other have Milans…plus MG teams. 2 Shilkas are using the blown T64’s as cover while the Russian infantry are right are no longer pinned.

Hinds have moved across to get at my Leopards. The Rolands and Red eyes let rip..

And 1 Hind is more! One of the bailed out Leopards had been destroyed.

The Shilkas have advanced and taken out the front squad. The Russian infantry have made cover of wall.

Goldie positioning some grunts in a building.

Heh heh….have taken out the command tank and Shilkas.

and the 2nd Hind bites the deck.

So the end game and Goldie has the infantry in centre remaining…

Bigs thanks to Goldie for the game and helping me out with rules and suggestions through the game. The dice gods did favour me……so we will give it a go again in 2 weeks…..with some changes to each side as Goldie still waiting for his BMPs to arrive….and I will be adding some scout vehicles….more PzGr’s…more Leopard 2’s and reworking the Marder 2s I expect.

So fun game…liked the rules…..expect will be some discussions on what constitutes a BROKEN army that will not be allowed to be fielded! In meantime….I need to finish the painting, decaling and basing of the force then add some more units.

Til next time…Terry out.