So a 2nd battle has been generated in the campaign.
On a sunny Autumn Saturday the group gathered in my garage to play it. My better half deserted me for the day so I was on catering duty.
Thankfully….I have a large driveway to accomodate my guests!

The crew are below, Steve T was late and missed the photo session.

The battle was fought at Strasburg. The Union held the town, the Confederates launched an attack from Woodstock with troops marching from Wardens having moved there from the victory at Moorefield in battle # 1. A Confederate force had been at Front Royal but had retired to Lurray when attacked by 6 Union brigades who are presumably still at Front Royal.
The movement limitations are:

Confederate battery sets up on low hill facing Strasburg. It is a light smoothbore battery… 4 barrels..range 36 inches….beside town is a Union 3 inch battery… 6 barrels…..60 inch range…do the math(more than 36 inches apart).

The terrain has low hills…river…streams….open areas and… trees……most Union troops have rifles…24 inch range….Confederates … muskets….18 inches…..you can move once and still shoot….movement is 12 inches in open. Again, do the math.

Goldie in his gaming shirt of many year’s..it’s designed to ruin your concentration……more Union troops have arrived……

Lunch…….there had been quite a feast…..lovely warm day…..

Jackson has arrived on left flank from Wardens after forced march from Moorefield/Wardens.

Confederates have decided as it is a campaign….and odds of getting serious casualties are high…..with drawl is the best option……so below Union are moving after the retiring Confederates….

So that was that…….Confederates have retired from abortive advance on Strasburg….and both sides live to fight another day…..
Interesting result as in a normal one day game both sides would have just ‘gone at it’. But, its a campaign……and so pragmatic approach taken by Confederates.
